You’ve seen it many times before. That new “massively mulitplayer online roleplaying game” (MMORPG) releases its ads and PR, and it tells you (like most of the ones that have come out for the last 3-4 years) that is combat will be “action packed” and “dynamic.” Unfortunately for the person trying to decide whether to [...]
Archive for May 17th, 2007
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Posted in Games, tagged MMORPG, Roleplaying, SWG, User Interface on Thursday, May 17, 2007 | Leave a Comment »
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