You know what’s interesting? Pen and paper games do not have taunt. Pen and paper games couldn’t use it if they did. There is no AI, and thus no “aggro.” How come wizards and “energy projectors” and non-tanks survive without taunt in these games? After all the human DM could presumably just nuke them if [...]
Archive for May 26th, 2007
Cerebral vs. Cerebellar gameplay
Posted in Game Design, tagged Champions, City of Heroes, Dungeons and Dragons, MMORPG, Roleplaying on Saturday, May 26, 2007 | 1 Comment »
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