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Archive for June, 2007

Ugh… moving…

I have done a big move across country twice. First, I moved from Jersey to South Carolina. About 6 years after that, I moved from South Carolina to Seattle. And now, I am planning to move from Seattle to North Carolina. If there’s one thing I can say about moving, it’s this:
I hate it.
Now, I [...]

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The “I” word…

My mother and I, over the years, have developed a little bit of a code. Every so often while conversing, one of us will refer to a mysterious concept we call the “I” word. I suspect anyone listening to our conversation would be somewhat confused. And yet, if you are anything like me, you are [...]

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What SOE needs to apologize for

Almost 2 years ago, SOE totally revamped and changed Star Wars Galaxies for a second time, and completely alienated the majority of its players once and for all. In the time since, hardly any of those “veteran” players have returned. Some of us take refuge in places where we still post our anger and disappointment, [...]

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Telltale Signs…

There is usually a telltale sign that I am not playing an MMORPG… and the telltale sign is, I am not blogging, posting, or in any other way, ranting about game design. I haven’t mad many game design posts for the month of June, so what does that tell you? Yup, I canceled Vanguard a [...]

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Dear Game Developers of the World,
Many of you seem not to understand why players decide to play your game, or why they complain about the game you’ve designed, or why they cancel their subscriptions without getting to the maximum level or skill box in your game. I thought I’d clue you in. It has to [...]

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