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Archive for July, 2009

(Note: The above was originally posted on my LOTRO blog, but since I quit that game, I wanted to move it here, because it is a general commentary on game design.)
Today I’m going to discuss a fundamental flaw in the design of most MMORPGs (including LOTRO, which I recently canceled), which is that they frequently [...]

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Review: Fallout 3

After abandoning yet another MMORPG (LOTRO — my sixth in as many years, I think), I decided to try doing some solo computer RPGs for a while.  I’ve played a lot of the older good ones — Knights of the Old Republic, Neverwinter Nights, Jade Empire — which are usually Bioware offerings (although, as my [...]

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