As readers of my blog will know, I tried the Open Beta Test of Champions Online back in August. My view of it was not very favorable, and my gut instinct after that weekend was to beg off. However, a good friend of mine was really into it, and for some reason I found, after [...]
Archive for the ‘MMORPG’ Category
One Grind to Rule them All
Posted in MMORPG, tagged Game Design, Grind, LOTRO, Quests on Saturday, May 23, 2009 | 4 Comments »
As readers of this blog know by now, I have been playing Turbine’s Lord of the Rings Online for a few months now. My opinion of this game has changed gradually as my character has advanced to the upper levels. She’s now level 42, and has moved into the “higher level” areas — places [...]
Breaking up is hard to do
Posted in MMORPG, tagged City of Heroes, Gaming, Guild, Officer, Ryzom, Star Wars Galaxies, Vanguard on Saturday, March 14, 2009 | 2 Comments »
As anyone who has read the posts on this site knows, I am an avid gamer, and my gaming medium of choice most of the time since 2003 has been the Massively Multiplayer Onine RPG (MMORPG). These games are designed to be played for months, gradually, and to become a part of your “gaming life” [...]
We vote with our wallets
Posted in Games, MMORPG, tagged City of Heroes, Guild Wars, Lord of the Rings Online, MMORPG, NGE, SOE, Star Wars Galaxies, Vanguard, world of warcraft on Thursday, March 5, 2009 | Leave a Comment »
Over the years, I have played many MMORPGs on the computer. I began with Star Wars Galaxies, and then moved on to City of Heroes, Guild Wars, City of Villains, Vanguard: Saga of Heroes, World of Warcraft, and most recently, Lord of the Rings Online. This “musical MMORPGs” saga has lasted for nearly six years, [...]