Some time ago, a friend of mine wondered “aloud” (on a forum, so not really “out loud”) why MMORPGs do not implement something like IRC chat, so that people can stay in touch even while not in game, via the chat server. After thinking about it for a while, I came to the conclusion that [...]
Posts Tagged ‘Social Networks’
“Massively Multiplayer” is misleading
Posted in MMORPG, tagged chat, City of Heroes, Guild Wars, Ryzom, Social Networks on Sunday, May 27, 2007 | 4 Comments »
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